Long ago, at the crossing where the creeks meet.
Elements cost essence, which returns slowly and fully when you sleep at home. Some things only happen at night; some only at dawn. Grey wisps drain you: a call of Sound stills them. Nothing here is fought.
Walking story. An older age, at the hub. Walk a river town and the country past it with Water, Sound and Light to hand. There is nothing to fight.
Part of Creek World by Digi: a museum of a fantasy country rooted in the Niger Delta, with the games and books set there.
← The Creek World museumThe Calling WingThe plaque: an older age