Creek World / Plaques / The Innermost Rotunda
CW·R·03
Blood
Pair II · spirit-side
Blood is the element of family, the body and memory. It heals, closes wounds and calls the dead. Its home in the land is Grove, the forest.
Blood is the line: the body, your kin, and what they remember. It sits on the hinge between spirit and flesh.
It closes wounds, heals and calls the dead. Its presence is Grove, the forest, which carries a little Water and holds it in.
Blood is a spirit-side and can refuse. It goes nowhere without its partner, Water.
Quick facts
- Pair
- II · spirit-side
- Partner
- Water
- Presence
- Grove
- Carries
- Water
- Needs
- Water.
- On the wheel
- deep-vein violet, a young one
- Cycle of force
- Blood is not on the ring itself, but it is fuel to fire.
See also
- Water: Pair II · flesh-side
- The Eight: Four pairs, eight elements
- The cycle of force: What happens when elements meet in force
- Spirit and flesh, give and take: The foundation of the Eight