Creek World / Plaques / The Innermost Rotunda
CW·R·02
Sound
Pair I · flesh-side
Sound is the element that lets spirit act in the world. People listen to someone who holds it, and so do spirits. It does whatever it's told, so it has to be pointed well.
Sound is the only flesh that spirit has. It finds the note a thing is already humming and feeds it until it rings.
People listen to a sound-holder, and so do spirits. Its presence is Storm, which carries a little Spirit and can summon lightning, fire and thunder.
Sound is a flesh-side, so it has no opinion. It will do anything it's asked, and all harm runs through a flesh-side. Whoever holds it has to point it well.
Quick facts
- Pair
- I · flesh-side
- Partner
- Spirit
- Presence
- Storm
- Carries
- Spirit
- Needs
- Only a meaning: spirit.
- On the wheel
- black, the centre
- Cycle of force
- Sound shatters iron. Time fades the word.
See also
- Spirit: Pair I · spirit-side
- The Eight: Four pairs, eight elements
- The cycle of force: What happens when elements meet in force
- Spirit and flesh, give and take: The foundation of the Eight